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World of warships nelson review
World of warships nelson review








world of warships nelson review

Some of the fleet management and ship editing actions are less intuitive than they could be.

world of warships nelson review

Flipping from windowed to full-screen mode caused a number of graphic glitches. The lists in the shipbuilder sometimes refresh improperly, so you might not see a weapon until you leave a screen and then return. Ship design and tactics feed into each other.įirst, there are a number of interface issues. However, implementation matters, and while Leviathan: Battleship is by no means unplayable, it has a number of smaller issues that undermine the game’s potential.Īrmor, firing arcs, and ranges all need to be considered. If feature lists and play options were the basis for reviews, Leviathan: Battleships would be a five-star game I’d likely play long after the review had gone to press. Weapon firing arcs are very important…do you maximize power along one axis, or try to cover all angles? Each scenario offers only so many points to spend, and each weapon, defensive system, or hull type offers advantages and disadvantages. Raise forward shields! Plot course for intercept!īattles are often won or lost before they begin, at the fleet- and ship-editing level. Once you’ve given the orders for a turn, you can only watch them be carried out.

world of warships nelson review

If you aren’t careful, some of your own ships will pass between an ally and an enemy they are firing at.










World of warships nelson review